Daily XP Budget Planner

Plan multiple encounters across an adventuring day

Plan Adventure Day

Adventure Day Guidelines

The Pathfinder 2e Core Rulebook suggests 6-8 encounters per adventuring day, with a mix of difficulties to create proper pacing and resource management.

šŸ“ˆ Early Day (Encounters 1-2)

Difficulty: Low to Moderate

Purpose: Warm up, establish tone

Resources: Light resource usage

āš”ļø Mid Day (Encounters 3-5)

Difficulty: Moderate to Severe

Purpose: Main challenges, story beats

Resources: Moderate resource drain

šŸ† Climax (Encounters 6-8)

Difficulty: Severe to Extreme

Purpose: Climactic moments, boss fights

Resources: Heavy resource usage

Recommended Distributions

Balanced Mix: 2 Low, 3 Moderate, 1 Severe
Mostly Easy: 3 Low, 2 Moderate, 1 Severe
Challenging: 1 Low, 2 Moderate, 2 Severe, 1 Extreme

Daily Planning Tips

  • Start with easier encounters to gauge party strength
  • Place major story encounters in the middle of the day
  • Save the most challenging encounters for the climax
  • Include 1-2 trivial encounters for pacing and roleplay
  • Plan rest opportunities between major encounters
  • Adjust on the fly based on party performance